Virtual Disaster Games - Your Assessment?
To: People in The Drum Bra Network interested in Natural Resource Management/Environment From: Warren Feek
Hi - hope all is well with your important work. We have noticed a growth in online and virtual NRM/Environment related simulations and games flowing through The Communication Initiative process from your peers in the network. AN example follows with link. What do you think of these? Are they valuable?
Example: "Stop Disasters" is an online disaster simulation game developed by the United Nations International Strategy for Disaster Reduction (UNISDR). The core audience of this entertainment-education initiative is 9- to 16-year-old children, but anyone can play the game to learn more about preventing disasters. Playing this game - whether as a single player or in a school environment - is designed to provide an idea of what needs to be done to lower the impact of a natural hazard. More at http://comminit.com/natural-resource/content/stop-disasters
Please do share your perspective on the value of initiatives such as these.
Thanks - Warren
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Sorry folks - re the "Virtual
Sorry folks - re the "Virtual Disaster Games - Your Assessment" message just sent. An embrassing typo! You are of course part of The Drum Beat Network (not what I wrote as a typo below!). Thanks for your tolerance of my poor typing skills And please do click on the Read More link below and reply to the substantive question! Thanks - Warren
Warren Feek Executive Director The Communication Initiative
Hi Warren, Thank you for
Hi Warren,
Thank you for calling attention to this summary. A Drum Beat (our CI e-magazine) on disaster communication is in the works, and so it would be great to hear from people in this forum who have experience with the use of edutainment strategies like games to address this kind of context/challenge.
~ Kier